文章预览
为大家献上今天的 精选岗位 ! 👇👇👇 【 Electronic Arts】 职位 : Procedural Technical Artist - skate.(Hybrid/Remote) 行业分类: Video games 公司规模:c. 12,900[1] (2022) 工作地点: Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Austin, TX, USA • Redwood City, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Orlando, FL, USA • North Carolina, USA 职位要求: Experienced in architecture of procedural content creation pipelines with a focus on artist/designer friendly workflows. Experienced in creating parametric assets that can be manipulated in real-time with user-friendly inputs and controls. Experienced in procedural content creation applications such as Houdini and using these within game editors and engines. Experienced using and setting up Automation for content/asset processing. You are experienced in work with artists and designers to determine tool and workflow requirements. Understanding of a wide range of r
………………………………